Production Diary #8…

May 12, 2007 · Print This Article

Brett Rector has released his 8th Production Diary. In this issue he talks more about the stunning visual effects that are to be used in The Force Unleashed.


“Continuing where I left off last week, visual effects, or VFX, will play a very key part in helping deliver not only a complete gameplay experience, but a complete Star Wars experience in Star Wars: The Force Unleashed. Whereas most developers can get away with a library of standard visual effects created specifically for their game, Star Wars games need to uphold a VFX lineage from the movies that has survived for 30 years! From the way the lightsaber glows and leaves motion-blurred trails to the blaster bolts that emanate from an E-11 stormtrooper blaster, there’s a distinct visual quality that fans and gamers have come to expect.”

“As I mentioned in my last entry, LucasArts and ILM are actively collaborating to co-develop tools that the team will use to create Star Wars: The Force Unleashed, and in the realm of visual effects is where LucasArts will benefit quite a bit from this collaboration. And at this point in our development this dual effort from both companies is really paying off and we are now just starting to see what we can truly accomplish”

Check out the full entry here.

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