Robot Chicken “Star Wars” Special Trailer….
May 5, 2007
This is going to be great!
“Robot Chicken” creators Seth Green and Matthew Senreich are channeling their inner geeks with “Robot Chicken: Star Wars,” a special for Adult Swim.
The 30-minute stop-motion animation special, directed by Green, spoofs key scenes and favorite characters from the “Star Wars” universe, including the sci-fi saga’s creator, George Lucas. It was done in collaboration with Lucasfilm, and Lucas is on board to voice the animated version of himself.
Additionally, “Robot Chicken: Star Wars” will feature Mark Hamill as the voice of Luke Skywalker in one sketch and a voice cast that includes Conan O’Brien, Seth MacFarlane, Robert Smigel, Malcolm McDowell, Hulk Hogan, James Van Der Beek, Donald Faison, Abraham Benrubi, Breckin Meyer and Joey Fatone.
The special, from Green and Senreich’s Stoopid Monkey Prods. and Alex Bulkley and Corey Campodonico’s ShadowMachine Films, will premiere at 10 p.m. June 17 on Adult Swim, kicking off a best-of “Robot Chicken” marathon that will feature “Star Wars” reruns at the top of every hour. ”
For the full story click here. Thanks to TheForce.net!
Collaborative Connections: Teamwork Unleashed…
May 2, 2007
Star Wars.com have released a great article which basically gives you the inner workings of “The Force Unleashed” head quarters, which is located at Letterman Digital Arts Center, the combined home of LucasArts, Lucasfilm and ILM at the Presidio in San Francisco.
“The cutting edge technologies being folded into The Force Unleashed demand a stable bridge between the content artists and the engineers. One group envisions the incredible scenarios and breathtaking worlds to be explored in next-generation gameplay, while the latter is knee-deep in code. Connecting these disciplines are the art TDs (technical directors).”
“Strolling through the Unleashed workplace, you’ll pass environment artists defining Kashyyyk or a TIE fighter construction facility as a level. The multiplayer designers lead teams defining what arenas and events await gamers playing across remote connections. They work with network engineers to make sure all those features are actually online and functional.”
Sounds like it would be a pretty sweet place to work! To check out the full article, click here.
|
|
|
|












Recent Comments