The Force Unleashed Wii Review…
March 6, 2008 · Print This Article
AustrailianGamer.com has posted a cool Wii review of The Force Unleashed. They talk mostly about the control of the Wii remote with The Force Unleashed and the multiplayer aspect of the game, which from this review, sounds absolutely badass!! I wish I could get my hands on a copy of the game to preview… I wonder how you’d go about getting something like that.
I can’t wait to try out The Force Unleashed on the Wii.. it’s going to be amazing. Since I first heard that they were releasing a new game, I was stoked and praying that it would come for that console. I really wanted it to come out for the PC as well but It looks like that’s not going to happen… one can always hope though.
Check out some excerps from the interview:
“Ever since we all realised the capabilities of Nintendo’s latest console and controller, there has been the constant thought at the back of every true geeks mind – when do we get to play game that will let me use the wiimote like a lightsaber?
Let’s get this out of the way right off the bat here – this is not that game. In fact, after hearing WHY this is not that game, I doubt there will EVER be that kind of game. While the concept works great in my head, in practice the concept doesn’t translate quite as well to a gaming experience. What happens when your lightsaber connects on screen but your swinging motion keeps going? How frustratingly difficult would deflecting be? Technical limitations aside (although they are there as well), I like my Star Wars games to be fun, and the idea of a lightsaber simulation game doesn’t sound as appealing when I actually think about the practical logistics behind it.
The first taste I got of the game was actually a mode exclusive to the Wii and PSP versions of the game – Battle Mode. There hasn’t been a Star Wars fighting game since Star Wars: Masters of Teräs Käsi on the Playstation (a game which I loved and thought was highly underrated), so I was stoaked about the inclusion. There seems to be a good selection of about 8 levels or so, the one we chose was in what looked like a Star Destroyer hanger.
It was here I got to grips with the unique Wii controls. The wiimote motions control the swing of your lightsaber – horizontal movement makes a horizontal swing, vertical movement make a vertical slash, and thrusting the wiimote forward will make your onscreen character do likewise. Although it took a bit of calibration to get the stabbing motion down, the rest of it felt great, with your movements represented on the screen almost instantaneously.
The nunchuck controls your force powers, and this is where the real fun part of the game is. Swinging the nunchuck does a standard Force push, while holding C will shoot bolts of lightning out of your hands. When an object (or character) is highlighted, you can press Z and pick them up, then use the joystick to move them around. From this position you can either hammer the nunchuck down to slam the object into the ground, or let go of Z to send it flying off in whatever direction you were moving it in. “
Check out the full article here.












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