Prison Architect dev laments cost-strapping console development

Inversion co-founder Mark Morris lately spoken with VG247 about his decision to bus slammer-sim Prison Architect to laptop computer rather than Xbox 360 Live Arcade or even the Ps Network, stating the prohibitive price of obtaining test kits to satisfy quality standards and telling Microsoft and The new sony to piss off after giving them a call second-class clients. If you appear at our position, we’re two men basically—although we’re just a little larger than that—working on a game title we’ve released ourselves, Morris stated.  We’re in alpha , and we’re seeing cash that is enabling us to continue developing it. Morris thinks shelling $10,000 for any console development package is really a ridiculous hurdle for indie teams seeking a rest in to the Xbox 360 and Ps digital marketplaces

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Prison Architect dev laments cost-strapping console development

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