Archive for the ‘characters’ Category
If you’re part of the world’s non-male population who likes to play as non-male characters in video games , then you’re out of luck (again): Assassin’s Creed Unity will not feature female playable characters in cooperative mode. That’s as confirmed by Ubisoft creative director Alex Amancio, who told Polygon that the lack of female representation comes down to studio resources
By the time I finished playing the short Borderlands: The Pre-Sequel demo I knew that I liked it and that I was probably going to play it beginning to end, maybe even multiple times. With four new playable characters, a new setting on Pandora’s moon, and a couple of new, gravity-related gameplay elements that really change things up, it’s clear that 2K Australia has found its own particular spin on the familiar formula, which is more ambitious than what could have been accomplished with yet another DLC pack. And yet I’m not convinced that Borderlands: The Pre-Sequel can compete against the other standalone, $60 Borderlands games.
Remember Earth: Year 2066 ?
Kero Blaster’s chiptune soundtrack is a perfect analogue for the game itself: effortlessly upbeat and cheery one moment, dramatic or laid-back the next, but always sounding like it could’ve come from an NES if a composer had spent the past 25 years mastering its sound chip.
Originally posted here:
Kero Blaster review
Today Crytek announced Arena of Fate, a fast-paced five-on-five multiplayer game. Crytek’s press release curiously does not mention the term MOBA , but the Arena of Fate site calls it a “free-to-play action strategy game.” If it walks like a MOBA and quacks like a MOBA, well, it’s probably a MOBA. MOBA, in case you forgot, stands for “multiplayer online battle arena,” and Crytek’s game has the word “Arena” right there in the title.
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Crytek announces new MOBA Arena of Fate