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Nintendo Wii

Guide is a work in progress and applies only to the Nintendo Wii Version. First few levels are 100 percent complete so should be able to help anyone starting out on the game.

System: Nintendo Wii
Developed by: Krome Studios, 2008
Produced by: Lucasarts, 2008
FAQ/Walkthrough written by: Christopher Long(Awing Pilot), Sept 2008

Table of Contents

To easily find what section you need hit Ctrl+F and enter in the section number.

1.0 Overview
2.0 Story and Characters
3.0 Playing ‘The Force Unleashed’
4.0 Walkthrough
-> 4.1 Prologue
–> 4.2 TIE Construction Yard
—> 4.3 Trial of Skill
—-> 4.4 Raxus Prime
5.0 Duel Mode
6.0 Extras
-> 6.1 Holocron Viewer
–> 6.2 Cheat Codes
—> 6.3 Databank
7.0 Final Thoughts…
8.0 Contact and Copyright Info

4. Walkthrough

The reason you probably clicked into this file to begin with. Listed below are step by step walkthroughs of the levels found in Star Wars: The Force Unleashed in the order they appear of course. I’ll do my best to not spoil anything I can avoid concerning the story. The 200 hundred
Holocron hidden through out the levels are marked with a simple (H*), where the asterisk is the number of the Holocron as the guide lays it out. This order follows the order you encounter or find them in the game as best as possible. Any other secrets, hints or just neat things to see will be marked with an authors note for your benefit. Lastly any potential game interfering glitches will be marked with a glitch note.

NOTE: Holocron numbering is subject to change as I check and assure I’ve found them all in each level. Until this file is marked complete and this warning removed I make no guarantee that all Holocron are found.

4.1 Prologue

| Holocron: 20 |
| Lightsaber crystal: none |
| Lightsaber hilt: none |
| Force Holocron: none |
| Health Holocron: none |

The Galaxy is on the brink of total darkness. The evil GALACTIC EMPIRE has overthrown the Old Republic and now holds countless worlds in the grip of fear.

The Jedi Knights have been all but destroyed. Only a handful of Jedi have escaped Imperial forces, disappearing into hiding across the galaxy.

The Emperor’s spies have located a Jedi Knight on the Wookiee homeworld of Kashyyyk. The Sith Lord DARTH VADER has been dispatched to destroy him….

After the standard Star Wars text crawl you are treated to a small cutscene of the planet Kashyyyk surrounded by an Imperial blockade as a lone shuttle leaves the hanger bay of a Star Destroyer and starts towards the surface. The shuttle lands in the mist of a battle between Imperial Clone Troopers of the 501st and the native Wookiees. Lord Vader emerges from the shuttle and after “informing” the Sergeant in charge that he is there on a mission of his own sets out towards the Jedi that he feels through the Force. In a way only Vader can you begin lumbering forward….

Take a second to look around and get comfortable with Darth Vader. Once you are ready to continue head north towards the Clone Troopers that are firing on a few Wookiees beyond them. Force Push the wooden blockade in front of you leaving the Clone Troopers alive to provide some extra fire on the Wookiee warriors ahead if you choose. Killing them has no negative effect on the outcome of the level after all you are Lord Vader. Proceed up the now cleared walkway towards the first hut where a small squad of Clone Troopers is engaging yet more Wookiee warriors. Time to get your saber dirty as Vader orders the squad to follow him deeper into the Wookiee Village.

As you engage the first of the enemy Wookiees an Imperial TIE fighter shoots down a Wookiee catamaran that crashes into the structure beyond creating a field of debris and obstructing your vision for a few moments. Kill the first of the Wookiees running toward you then Force Push the last Wookiee manning the turret beyond. From there you can see more enemies to the north of your location in the next hut. Pick up one of the red blinking power conduits and toss it into the middle of the hut then proceed to finish off the rest with your saber.

Continue around the tree along the path. Either destroy the turret you run into next or grab it off its stand to have it follow behind you with the Force; it’ll shoot at a few enemies before becoming worthless to you. After a couple Wookiees that run towards you the first save computer will log your progress for you then continue down the small bridge into the next hut that is guarded by a few Wookiees and a single turret. A Bacta container is near the entrance to this hut; if you need
it Vader will grab it for you.

Once inside the hut proceed to the left around the circle structure. You’ll have to clear a large door out of your way with the Force to continue. Clear the few Wookiees out from inside and grab the Bacta container on the balcony you pass if you need to. Continue all the way around the circle until you reach the exit. Go down the small bridge that leads to the next hut below, making sure to grab the Holocron(H1). Clear out all the Wookiees, grab the Holocron(H2) in the corner before continuing forward. Grab the power conduit and toss it carefully between the two wooden blockades in the middle of the platform to destroy them both then grab the Holocron(H3) laying behind, clear the
platform of Wookiees and grab the Holocron(H4) behind the machine near the inner wall. Continue forward and grab the Holocron(H5) at the end of the steps almost hidden under the walkway to the right. Use Force Repulse in the middle of the empty hut and grab the Holocron(H6) that appears from under one of the machines then continue forward. Kill the few Wookiees on the next platform then grab the Bacta container and the Holocron(H7) from near the wall, to the left of the catamaran wreckage in the middle. If you are quick you can toss one of the power conduits at another catamaran flying by. There is another Holocron(H8) behind the machine that lays behind the turret so grab it before heading forward.

Toss the power conduit near the wall towards the waiting Wookiees and this should take out two or three of them then finish off the rest of the group that come running towards you making sure to grab the Holocron(H8) on the bridge that leads to the next hut. Destroy the turret in the middle of this hut, grab the Holocron(H10) in the corner behind it then use the power conduit near by to kill a few of the
Wookiees ahead of you. Grab the Holocron(H11) by knocking over the small structure in the middle of the platform before you. The game will save as pass a save computer then a TIE fighter crashes into the trees ahead resulting in a bunch of debris. Kill all the Wookiees that come out from behind the wreckage of the TIE fighter. You can use the cockpit of the TIE fighter to toss and knock a few of them off if it doesn’t roll off the platform after the crash.

Continue follow the path of huts around and wading through more rushing Wookiees making sure to grab the Holocron(H12) on the platform immediately after the TIE fighter wreckage. Grab the Turret away from the Wookiee and it will shoot him down as he runs towards you then move on forward through another Wookiee and grab the Holocron(H13) beyond him in the corner. Toss another power conduit and the Wookiees ahead and continue on past a large tower with a hole in it towards some steps that lead into a hut. A Holocron(H14) is in the corner of the steps so grab it and head into the hut. The save computer here will save your progress. Inside the hut are a Bacta container and an elevator you take to the beach below. A Holocron(15) will be in the middle of the elevator if you cleared all the Wookiees before take it down. Whew!

A cutscene will play where more Clone Troopers arrive to engage the Wookiees as a cloaked man watches from a hut above. The Clone Troopers are retreating as Vader appears. They inform him that they haven’t been able to break the Wookiee line. Vader will give it a shot. Walk forward
down the hallway and out onto the beach. In this area you have to kill a set amount of Wookiees before you can proceed, in this case its about 15 of the hairy beasts slain before the next cutscene plays. Make sure to grab the five Holocrons(H16, H17, H17, H19, H20) spread out around the beach before you kill all the Wookiees. Start by going left and hugging the large tree in the middle; there are two of them near the back, one in the burning frame of the tower in the middle and the last one in the wreckage of the Clone transport in the far end of the beach.

The Rogue Jedi you came to Kashyyyk to murder screams at you from the upper hut to retreat to which Vader replies by tearing the structure down with the Force. This starts the games first boss battle as the Rogue Jedi falls from the tower that was just crushed to fight Vader.

|Boss: Rogue Jedi |

The first boss of the game is a relatively easy one designed to introduce you to the mechanics of lightsaber vs. lightsaber. I doubt you’ll even break a sweat destroying him. When he is close in proximity to you stick with standard side to side saber slices as the vertical ones take longer and miss more often. If he pushes you away with the Force or runs grab him and toss your saber at him a few times. In between all this you might get stuck in either a Force lock or saber lock. Break the locks by matching the controller directions on screen to either slam him into the ground a few times with the Force for massive damage or parry his saber away for a direct hit with yours.

Once his life hits about half way a small cutscene will play showing that his Force attacks have stepped up but don’t worry any. Stick to the same set of attacks; horizontal slices when close and saber throws when far away. You can also choke him but it fails to connect often. After his life hits about a quarter left an action scene will play. Match the correct movements with either the Wiimote or Nunchuck and Vader will disarm the Jedi and finish the fight in a fitting over the top dark side manner.

Watch the cutscene closely as it sets up the story for the rest of the game. Vader picks up the fallen Jedi angrily demanding to know where his Master is because he senses a stronger presence in the Force. The Jedi informs Vader that his master is long since dead and as Vader is about to deliver the final blow with his lightsaber the weapon is pulled from his hand by a child. Vader realizes this boy is the Jedi’s son and as the Rogue Jedi yells for him to run he crushes the boy’s father to death. As the 501st shows up Vader decides to take this boy with him; slaughtering the clone troopers in the process as to leave nobody but Vader knowing of this powerful child.

4.2 TIE Construction Yard

Flash forward some 15 years. You are now playing as the young boy taken from Kashyyyk. Vader’s secret apprentice, codename: Starkiller. This is where the fun really begins. The game picks up with a cutscene as Vader is knighting Starkiller with his lightsaber. He then informs him of his first mission. Vader’s spies have finally detected another Jedi that avoided Order 66. You are to proceed a TIE fighter facility under attack by a Jedi General Rahm Kota. Kill him and bring Vader the lightsaber. You are to kill Imperial’s and Rebels to keep your existence a secret. After meeting your new pilot Juno Eclipse, you and your sparring droid PROXY head towards Nar Shaddaa on your ship Rogue Shadow where you arrive at the TIE fighter facility already under attack my Kota and his men.

| Holocron: 20 |
| Lightsaber crystal: 2: green, Kaiburr Crystal |
| Lightsaber hilt: none |
| Force Holocron: 1 |
| Health Holocron: 1 |
| Moves Unlocked: 1: Ground Slam |
| Characters Unlocked: 3: Anakin, Aayla, Luke |

Immediately after gaining control of Starkiller dash forward and dispatch of all the Rebel commandos then head down the hallway right in front of you. Kill the sparse Rebel commandos attacking you then make sure to break all the light panels and destroy all the service panels on the wall to claim your first Holocron(H1)in the hanger right in front of where you appear after blowing open the door at the end of the hallway. Best way to achieve this is to use Force Grip to grab the service panels and toss them at the lights or even the enemies.

After a shortcut scene where Starkiller blows a Rebel out into space clean out all the Rebels needed to deplete the meter(around 7). Use ranged attacks like lightning and tossing debris at them to avoid their fire or find a high perch to pick them off from. After they are all dead a door will open to reveal Imperial Stormtroopers fighting with Kota’s Rebels but before heading in to introduce yourself first head to the eastern wall of this hanger and look up to spot another Holocron(H2). Where you are standing there should be large boxes andsmaller hexagonal barrels, stack one of those barrels on one of the
boxes then double jump up to grab it then head into the waiting battle through the newly opened door.

Remember Vader’s orders and destroy everything that is alive in this hallway and continue to go down until you hit some stairs. Toss the demolition charge blinking at the end of the staircase up to the top to clear out some opposition then tear off the wall panels on the right wall to reveal a Holocron(H3) with a Bacta tank right by the window beyond it. Continue threw the hallway and the enemies up a second set of stairs and into a large TIE fighter construction area where the wings are being attached to bodies then sent somewhere above. You’ll pass a save computer on your way in. Clear out the enemies to gather up Force Points then head to the northern corner of the room where a stack
of TIE solar panels is laying. Use the Force here and Starkiller will use these panels to make a path to the area above.

Clear the area of enemies then go to the northwest corner and destroy the storage barrel there for another Holocron(H4) then turn directly behind you, blow open the door here and clean the room of enemies for another Holocron(H5) in the room lit up with red lights. Be careful, there are is some heavy artillery in here and a gaggle of regular Stormtrooper so don’t go rushing in. After you have the Holocron head back out and locate another pile of TIE solar panels… you know what to do. On your way up look around for another Holocron(H6) on top of a large crate. You must grab this one before passing through to the next level above since you can’t go back. Best way to do this is to use the
upcoming TIE being built as an elevator but make sure to jump while low or risk being pushed into the level above.

Once you make it to the next level of the area clear the area of troops paying extra attention to the turrets then head up the stairs through the hatch that opens behind them. On top of the stars is a lightsaber crystal(Green) and another Holocron(H7) to the right in the fire after the door opens. Proceed through the hallway taking names and grab the eight Holocron(H8) from behind the second service panel on the left wall. Finish your fight through the hallway, bust open another door and
enter into a new exterior hanger where you need to dispatch enough Militia to deplete the meter before continuing on. There is a Holocron(H9) behind a console that is short circuiting in an adjacent
room and another Holocron(H10) on a ledge above you. Stack barrels until you can reach with a double jump. Be careful in the adjacent room there is Militia with rockets ready to ambush you. After you clear the Militia Starkiller shows off his skill by brining an old Clone War era dropship out of the sky with the Force head to the newly opened stairwell in the corner of the hanger where you claim a Health Holocron that increases Starkillers maximum health.

Proceed through this hallway making sure to destroy all the light panels and service panels along the way. When you hit the second set of stairs look up and behind to spot another Holocron(H11). Grab it and continue on then grab the next Holocron(H12) at the end of the hallway provided you destroyed everything. Enter into the next area; a large shaft with joining elevators and a cutscene plays showing a battle going on above you.

Ride the left elevator up to the area above then dispatch of both parties here including the two that just came up on the adjacent elevator. Once everyone is gone head into the room on this level to
claim another Holocron(H13) and a Bacta container then proceed to take that elevator up to the next level above. Take note of the Holocron(H14) in front of you while you ride. You can either drop down
on this platform from the gangway above or jump back to the second level below and ride the TIE solar panels up to get it, your choice.

Make sure to grab the Force Holocron in front of where you get off the elevator to increase your maximum Force power then continue forward through the Stormtroopers and Rebel Militia alike defeating enough Rebels to continue through this hallway into yet another hanger. The door slams behind you and an AT-ST appears.

| Boss: AT-ST |

A Rebel manages to jump extremely high(maybe he is a Jedi too?) on top an Imperial AT-ST and remove the pilot then turns his attention to you. You’ll need to destroy this chicken walker to move on. To defeat it you have a few options. You can use the demolition charges laying around as
flying bombs but that runs the risk of them being shot at while close to you for massive damage. You can use the large red light towers as flying battering rams but the time in which it takes to take them down and toss with the Force is high. You can also toss your saber at it from a distance but this takes time and the damage dealt is rather low. The last way and probably the best is to stand between it’s legs and start swiping horizontally with your lightsaber. If it kicks you away move back in while using Force Lighting. You’ll score direct hits for decent damage and every once in awhile it will attempt to step on you. Match the on screen prompts with the Wiimote and Nunchuck for a special
move. Using any method or a combination thereof will bring this machine down in no time. Once it’s life hits around a quarter Starkiller will finish it off a spectacular way. It’s a fairly easy battle and since
there are plenty of Bacta containers around you’ll have no problem.

Once the AT-ST is done go ahead and use the Force to pull down all those tall lights then collect the Holocron(15) on the platform above to the left of the exterior hanger door where the battle is raging; you might have to stack a few things to reach it. Once you have it continue towards the hatch marked green on your map then blow it down with the Force to continue on through where a save computer logs your game for you. Destroy all the Imperials and Rebels and continue straight. When
you hit a small ante room where there are fully constructed TIE fighters movie by to your left look above you to spot the next Holocron(16), jump across from the ledge above to grab it then continue
to the next room. Continue straight through and grab the Holocron(17) to the right before you enter the next area.

This is the last hallway, I promise. Continue through the enemies and up to flights of stairs. To the immediate left of the second flight in the corner is another Holocron(18) so grab it then turn around and continue through more enemies. When the door opens at the top a Holocron(19) should be waiting if you managed to destroy 90 or more enemies in this level which shouldn’t have been a problem by now so grab it then continue towards the door in front of you. Before going through grab the last Holocron(20) to your right, behind a computer console. It’ll short circuit when you destroy it so be careful. After you have the last Holocron in your possession its time to go meet this General.

| Boss: General Rahm Kota |

Finally a true test of your Sith skills and the man your master sent you to assassinate. As you enter General Kota is sort of angry and insulted that Vader sent a “boy” to fight him but none the less Kota is a Jedi and you are Sith so he must destroy you.

The overall battle with Kota is actually rather easy once you get the hang out it. The best strategy to use against him is distance since he is a strong blademaster. Blast him with Force Lighting until you both get stuck in a Force Lock and then match the on screen commands to knock him back. Repeat this strategy and he’ll eventually stop to chide you some more about your age and his strength, blah. After this happens he comes at you a bit faster and with a few more Force Pushes. Keep blasting him with Force Lighting and if he manages to get close enough to you throw in a few vertical slashes as well. You can also attempt Force Pushes and saber throws but he avoids them more often then not.
The whole time you are battling Kota he is spouting the wisdom of the Jedi and the closer he gets to defeat the more strained his voice becomes. As the battle rages the room itself begins to sustain damage but don’t pay attention to it, just keep up your ranged attacks until his health hits half way at which point he starts to bring the whole facility down around you.

At this point its best to switch to a closer approach and hope for Saber Locks you can easily win. When he is knocked back jump in for the quick slices. Finally when his health hits a low around a quarter the final finishing move will start so match the commands and watch as Starkiller thrashes Kota. He jumps in close for the kill but not before Kota tells you something interesting. Pointedly that Vader won’t always be your Master then screams “Me?” before being blinded from your blade
and pushed into space. Before leaving he snatches up Kota’s lightsaber with the Force then leaves to report to Vader.

Beating this level unlocks the new Force Power Ground Slam as well as new characters for duel mode; Anakin Skywalker, Aayla Secura, Luke Skywalker and finally a focusing Combat Crystal for your blade, a Kaiburr crystal that increases the strength of Force Push.

Whew, what a level!

4.3 Trial of Skill

You report to Vader that Kota has been killed. Vader pulls Kota’s lightsaber from your belt and attacks you with it. Another test it seems as he points out the fact that if had been your(only) saber you
would have been killed. He then dispatches you to the ruins of the Jedi Temple on Coruscant for more training. This finally gives you unrestricted access to your ship, the Rogue Shadow. From here you can
enter cheats, change your ‘Costume’, and review the database and your holocron collection. The ship also acts as a portal to the next level.

| Holocron: 6 |
| Lightsaber crystal: 2: purple, Qixoni Crystal |
| Lightsaber hilt: none |
| Force Holocron: 1 |
| Moves Unlocked: 1: Dark Rage |
| Characters Unlocked: 1: Asajj |
| Costume Unlocked: 1: Heavy Training Gear |

The Trial of Skill is actually a short but interesting level. It’s starts with the Rogue Shadow landing on the roof of the now abandoned Jedi Temple on Coruscant. Starkiller is greeted by Imperial Stormtroopers who inform you that the temple is off limits. Well, since Vader trumps them lets continue on. Dispatch of the rushing Stormtroopers then continue forward and clear their buddies out on the steps of the temple. To the left of the temple entrance is some debris, clear the large rock to reveal the first Holocron(H1) then head on into the temple if the coast is clear.

When the small corridor opens into the large main area of the temple look to the right for the next Holocron(H2) then proceed to clear out the Stormtroopers hiding about. Once the area is clear look for another Holocron(H3) in the very back of the main area behind and underneath a large caved in section of the temple and make sure to destroy the four large statues to claim a purple lightsaber crystal and a Force Holocron within them. After you grab all the loot climb up that rubble to gain
entrance to the next section; battling a few Stormtroopers on the way. Hop down this rubble and grab the Holocron(H4) hidden to the left of the cave in then continue down into the newly accessed hallway. Imperial Royal Guards join the fight here with the regular Stormtroopers so dispatch of them one on one, don’t let the Imperial Guards gang up on you. They fight with energy spikes that can lock your saber up so be careful. Once they are all at your feet continue through the hall, moving debris when need be. There is another Holocron(H4) in the large Jedi statue in the middle of a square shaped room right before a turn to the right so snatch that up then move on.

Head up the stairs in the middle of this large ceremony rooms and suddenly you hear a voice speaking to you through the Force. Red Force lighting appears and knocks you to the ground. That could only be a Sith attack! Darth Desolous appears!

| Boss: Darth Desolous |

Finally, a real opponent. This Sith Lord is one tough cookie. Move in for lightsaber attacks quickly and pay no attention to the high amount of misses. Ever so often use the Force to push him back and immediately toss your lightsaber at him using the impale move. Darth Desolous likes to attack you close(or kick you away) with his saber and uses Force push often. When he does, leap quickly out of the way of his onslaught. Everyone once in awhile he’ll start to build the Force around him in a
sphere. When this happens stay clear of the sudden discharge then attack again. If he ever manages to lift you in the air a quick toss of your saber should score a hit and let you free. Force Lighting has
little effect on him but has a high chance of getting you both in a Force Lock which leaves him dazed for a free strike from your saber if you win. Also, if you manage to knock him down any make good use of that new Ground Slam move you learned; the damage is small but consistent. Finally, make good use of the lock on and your dash ability to gain\cover ground quickly. Continue these strategies making sure to win any Force or saber locks you encounter; his dazed moments are the best opportunity. Make sure to grab the last Holocron(H6) from behind the largest statue in the back of the room during the battle with Darth Desolous.

Once Darth Desolous’s health hits a low Starkiller will initiate the finishing move and smash him to death with that large statue. After his demise PROXY arrives with a message from Lord Vader. Seems his spies have located another Jedi and this time, he thinks you are doomed from the start. For passing the Trial of Skill you unlock a new Force Power titled Dark Rage which allows a powerful topping attack to a three hit combo as well as unlocking Asajj Ventress for Duel Mode and a Qixoni
Crystal for your lightsaber. This crystal beefs up your Force Choke ability. Finally, the Heavy Training Gear costume becomes available to you for use.

Read the two new Database entries, Raxus Prime and Darth Desolous, before continuing on your next mission.

6. Extras

This section contains information and descriptions of all the extra content and cheats found in ‘The Force Unleashed’.

6.1 Holocron Viewer

The Holocron Viewer is where all the unlocked production art is located. Each Holocron you find in the game corresponds to a different photo. The pictures range from level designs to before\after character layouts. Also be on the look out for cheat codes written somewhere on certain pieces of art.

6.2 Cheat Codes

Cheat codes can be found by looking at the unlocked art obtained by collecting the 200 Holocron and are entered by accessing the ‘Extra’ section of the Rogue Shadow. Look for where Juno is standing to find it. Enter each code as it is spelled below for the desired effect. The Costume codes are for the single player game only.

NOTE: Cheats can’t be entered until accessing the Rogue Shadow and using them can deny you certain Holocron spread around the levels.

| | |
| Cheat | Effect |
| CORTOSIS Grants the Apprentice Invincibility |
| LIGHTSABER Strengthens your Lightsaber |
| VERGENCE Unlimited Force power |
| SPEEDER 1,000,000 Force Points |
| TYRANUS All Force Powers available |
| KATARN Maximum Force level |
| COUNTDOOKU Maximum Combo level |
| GRANDMOFF Unlocks Most Costumes |
| DANTOOINE Ceremonial Jedi Robe Costume |
| WOOKIEE Kento’s Robe Costume |
| LEGION 501st Stormtrooper Costume |
| KORRIBAN Sith Stalker Costume |
| AAYLA Aayla Secura Costume |
| CHOSENONE Anakin Skywalker Costume |
| HOLOCRON Sith Robe Costume |
| ITSATWAP Admiral Ackbar Costume |
| NOTIMO Chop’aa Notimo Costume |
| ACOLYTE Asajj Ventress Costume |
| SERENNO Count Dooku Costume |
| ZABRAK Darth Maul Costume |
| TK421 Classic Stormtropper Costume |
| HIDDENFEAR Darth Phobos Costume |
| DREXLROOSH Drexl Roosh Costume |
| PAUAN Darth Desolous Costume |
| SITHLORD Darth Vader Costume |
| MARAJADE Mara Jade Costume |
| T16WOMPRAT Luke Skywalker Costume |
| KLEEF Kleef Costume |
| PALPATINE Emperor Palpatine Costume |
| MANDALORE General Rahm Kota Costume |
| ECLIPSE Juno Eclipse Costume |
| SCOUNDREL Lando Calrissian Costume |
| SHOCKTROOP Heavy Trooper Costume |
| JEDIMASTER Mace Windu Costume |
| YELLOWJCKT Yavin Luke Costume |
| BENKENOBI Obi Wan Kenobi Costume |
| MAVERICK Qui Gon Jinn Costume |
| INTHEDARK Shadowtrooper Costume |
| SECURA Twi’lek Costume |
| STORMTROOP Navy Commando Costume |
| MARISBROOD Maris Costume |
| TOGRUTA Shaak Ti Costume |

6.3 Databank

The Databank is available as part of your shipboard computer, giving you access and background on a wide range of subjects. Info is added as your progress through the game…or you can read it here. Listed below are all the Databank entries in the order of which they appear.

The main purpose of the database is to familiarize those who might be experiencing Star Wars for the first or limited time.


Darth Vader’s personal starship, the mammoth Super Star Destroyer is currently under construction in the remote reaches of the Outer Rim. Designed primarily to serve as a symbol of the Emperor’s unlimited power and resources, its size and shape are meant to inspire fear and terrify entire systems into submission. When completed, the one of a kind vessel will be armed with over a thousand weapons, and serve as the flagship of Darth Vader’s fleet. Along with its numerous weapons,
the starship will carry two full wings of TIE fighters, totaling 144 ships along with 200 other combat and support vessels, 38,000 ground stormtroopers; and enough garrison bases and Imperial Walkers to
destroy and planetary opposition. Currently, however, the Executor is home only to Darth Vader, his secret Apprentice, PROXY and thousands of construction droids working tirelessly to complete the starship.

Jedi Temple

Once the seat of the Jedi Order for the entire galaxy, the Jedi Temple was the center of Jedi learning and training. Nearly all Jedi hopefuls were brought to the Jedi Temple for evaluation, and those who were deemed fit for the Order spent years under the tutelage of the wisest and most accomplished Jedi Masters. The Jedi Temple was also home to the Jedi Council, the Order’s twelve member ruling body; which included Masters Yoda, Obi-Wan Kenobi and Mace Windu. As the Clone Wars came to
an end, Emperor Palpatine branded the Jedi traitors. At the Emperor’s command, Darth Vader led a contingent of clone troopers into the Jedi Temple, slaughtering any Jedi(including Jedi initiates) he encountered. Once he had consolidated his power, the Emperor kept the Temple standing as a symbol of his power and warning to his enemies.

Jedi Trials

The “Jedi Trials” are a series of physical and mental tests that, when successfully completed by a Padawan, allowed him or her to advance to Knighthood. The basic elements of the Trials included facility with the Force, knowledge of the Jedi Code, lightsaber instruction, lightsaber proficiency, self defense capability, sound (and swift) judgment, and most important, the ability to carry out a mission without the Master’s assistance or intervention. No two trials were exactly alike and all were tailored to the individual Jedi. The trials might take hours, days or weeks, and include travel to several locations. Some of the most common trials involved battles against fearsome Force constructs
lurking deep within the bowels of the Jedi Temple.


A lush mid-rim world, Kashyyyk is dominated by sparkling oceans, white sand beaches and, most notably, dense forests that stretch hundreds of kilometers above the planet’s surface. Kashyyyk is home to the Wookiees, a species of tall, hairy humanoids who build sprawling villages in the branches of the planet’s massive trees. Throughout its long history, Kashyyyk has been attacked by species intent on enslaving powerful Wookiees, but the proud warriors have always prevailed against
their enemies. Most recently, Kashyyyk was a key battleground during the last days of the Clone Wars; Republic forces lead by Jedi Master Yoda defeated the invading Separatist Army, but Yoda was later forced to flee when the Emperor issued Order 66 and the Jedi’s squad turned against him. The Empire has made several attempts to subjugate Kashyyyk, and is in the process of another full-scale onslaught against the Wookiees.

Raxus Prime

As commercial forces spread throughout the galaxy, consuming planetfuls of raw materials to support a modern Republic, many wasteland worlds were left in the wake. Raxus Prime, a remote planet on the Outer Rim, is an example of one of these worlds forever poisoned by industry. Numerous corporate interests turned Raxus Prime into a dumping world in the day of the Old Republic. The surface of Raxus Prime is now covered with refuse, piled over countless generations into mound of junk that rival the elevation of natural mountains. Gutted and rotting hulls of ancient capital starships poke through the more recent garbage, giving the landscape the eerie feel of an industrial graveyard. Huge pools of
toxic sludge make the ruined ecosystem one of the most dangerous in the galaxy. The planet’s atmosphere is hot and caustic, the air thick with a miasma of foul-smelling fog. A number of scavenger species frequent the world, with several transported Jawa clans calling the foreboding landscape home. A band of Rodian mercenaries has also recently arrived on Raxus in search of weapons and rare starship components to sell on the galaxy’s black market. Raxus Prime’s most mysterious denizen,
however, is the reclusive Jedi Kazdan Paratus. Driven mad by years of isolation, Kazdan has used the Force to assemble a small army of shambling junk soldiers, and ensconced himself in a bizarre replica of
the Jedi Temple constructed from metal and other debris scavenged from the planet’s surface.

Rogue Shadow

An advanced prototype starship, The Rogue Shadow, is the personal transport of Darth Vader’s secret apprentice, codenamed “Starkiller”. The vessel boasts an advanced hyperdrive, cutting-edge sensory arrays, several concealed laser cannons, and the fastest sublight engines in the Imperial Fleet. Capable of transporting Starkiller virtually anywhere in the galaxy, the starship’s layout includes a fully-
functional medical bay, crew quarters, a workshop, and a meditation chamber that can double as a training room. The Rogue Shadow’s most impressive feature, however, is its experimental cloaking device, which can keep the vessel hidden from even the most powerful scanners for short periods of time. Although the Apprentice is a capable pilot, Vader prefers that he remain focused on his missions. To allow the Apprentice time to meditate and train, Vader has appointed a series of hand-picked Imperial officers to pilot the ship. Each of the previous pilots, seven in all, has met a grisly end, either killed during one of the Apprentice’s more chaotic missions, or murdered by Vader himself as
punishment for some perceived failure. The Rogue Shadow’s most recent pilot is Juno Eclipse- an experienced commander who led the attack on the planet Callos and also the first woman to occupy the Rogue Shadow’s pilot’s chair. Though he dares not voice it, Starkiller suspects that Vader selected Juno for this duty in order to test the Apprentice in some way.

TIE Fighter Construction Facility

In order to build its massive war machine, the Empire has constructed thousands of factories and other installation across the galaxy. One of the first of its kind, the Imperial TIE fighter factory hands
precariously in low orbit above the bustling moon of Mar Shaddaa, previously known for its large criminal population. Ostensibly owned and operated by Sienar Fleet Systems, the factory is controlled and operated by the Empire, and is protect by several squadrons of well trained stormtroopers. Within the facility, the Empire is perfecting its mass production techniques, churning out thousands of TIE/In
starfighters, more commonly known as “TIE Fighter.” Rows upon rows of TIE parts move along magnetic conveyor, while automated laser arms weld the vehicles together before they are transported to loading bays. The Jedi General Rahm Kota has emerged from hiding and, with the aid of a small battalion of loyal soldiers, has taken control of this key Imperial facility. Although Kota and his forces have detonated explosives throughout the factory, destroying it does not seem to be their ultimate objective. Instead, it seems that Kota seeks a showdown with Darth Vader…

Trial of Skill

One of several “Jedi Trials” used to test a Padawan before promotion to Knighthood, the Trial of skill usually consisted of a lightsaber duel. However, as with many of the Jedi Trials, the “Trial of Skill” was
meant to test more than just the Padawan’s ability with a lightsaber-control over emotions, clear-thinking and ability to face one’s flaws was also part of this trial. Though each Padawan experienced a slightly different version of the trial, many faced frightening visions, including long-dead Sith who embodied a Padawan’s own personal weaknesses.

Darth Desolous

Born nearly 3,500 years before the Clone Wars, the warrior who would become Darth Desolous was once a revered Jedi Master whose name is now lost to history. Sadly, his list for battle led him to the dark side and he embraced the teaching of the Sith. Expelled from the Jedi Order, the fallen Master took on the name Darth Desolous and vowed to have his revenge. He began training an army of Pau’ans in his own style of martial arts, which favored the use of a cortosis alloy shield in
conjunction with a melee weapon. The shield was typically used to block incoming attacks(including a Jedi’s lightsaber) leaving the opponent open to counterattack. Darth Desolous eventually rallied his
bloodthirsty soldiers against the Jedi, ambushing Jedi Knights across the galaxy. After each attack, he became bolder and more reckless, his desire for revenge and hatred for the Jedi eclipsing all other
emotions. Desolous’ rampage led to the slaughter of nearly two thousand Jedi, but eventually he grew overconfident. Desolous confront a small Force of Jedi on Yaga Minor, but these Knights were simply bait to draw the killer into a tactically disadvantageous position. When Desolous attacked, a large Jedi Fleet appeared out of hyperspace, preventing Desolous’ retreat. Outnumbered and outmatched, Desolous’ army was destroyed and the Sith Lord was finally struck down. In some ways, however, Desolous became even more powerful in death. Over time, his legend grew and his name became synonymous with hatred and rage. His visage was later used as part of the Jedi Trials – an enraged opponent for Padawans to face in the hopes of mastering their own base emotions.

Darth Vader

The personification of evil and fear, Darth Vader is Emperor Palpatine’s relentless enforcer. Born Anakin Skywalker, Vader was a spirited and talented child who exhibited strong Force potential. At an
early age he became an expert pilot and was one of the heroes of the Clone Wars, along with his mentor, the general and Jedi Obi-Wan Kenobi. Obi-Wan trained Anakin in the use of the Force, but Palpatine recognized Skywalker’s potential and began secretly grooming him to become his own apprentice. Anakin was torn between his loyalty to the Jedi Order and Palpatine, who promised that Anakin could prevent the daths of those he loved by mastering the power of the dark side. Skywalker eventually discovered that the Emperor was a Sith Lord, but was left behind at the Jedi Temple when Mace Windu and other Jedi set out to arrest Palpatine. Anakin recklessly left the temple arriving at
Palpatine’s quarters just as Mace Windu was about to destroy the Emperor. He lashed out to protect the Emperor, ensuring Windu’s demise. The Emperor claimed that Anakin had now become a Sith Lord, and dubbed him Darth Vader. For his first act as Palpatine’s disciple, Darth Vader led a brutal attack on the Jedi Temple, slaughtering most of the Jedi Knights, Masters, and even the Padawans inside. He then traveled to Mustafar to destroy the remnants of the Confederacy. Obi-Wan Kenobi pursued Vader to the volcanic planet, and the two engaged in a terrible duel that led to Vader’s fall into a molten pit. The Emperor soon arrived to rescue Vader, who was transformed into a shell of his former self, his shattered body sustained by specially built armor and a breathing apparatus. Despite this, Vader has continued to serve the Emperor and has led the efforts to hunt down and exterminate the remaining Jedi Knights. Although seemingly loyal to the Emperor, Darth Vader harbors much anger towards his master and secretly plots to overthrow him. As part of his plan, Vader has taken a young apprentice,
corrupting the boy and training him in the ways of the Dark Side, all with the promise that one day they will destroy the Emperor together.

Emperor Palpatine

The diabolical Sith Lords who rules the galaxy through fear, Emperor Palpatine has ordered the destruction of the last Jedi Knights and corrupted his menacing apprentice, Darth Vader. A conniving schemer, Palpatine first rose to power in the Senate, eventually becoming Supreme Chancellor of the Republic by pretending to be a friend to the Jedi Order and a staunch defender of democracy. But Palpatine secretly plotted against the Jedi and the Republic in his dual identity as Darth Sidious. As Sidious, he trained the Sith Lord Darth Maul, recruited Count Dooku and General Grievous to his side, and masterminded the creating of the Confederacy of Independent Systems and its separatist
army. When the galaxy was faced with the threat of a galactic civil war, a conflict Palpatine\Sidious secretly orchestrated, Palpatine manipulated the Senate into electing him Emperor. He quickly took over control of the Republic and steered the galaxy into conflict. He continued to profess his loyalty to the Jedi while sending Jedi Generals to the frontlines and manipulating young Anakin Skywalker into
believing that the Order was corrupt. After the Confederacy’s defeat, Palpatine betrayed the Jedi when he issued Order 66; upon his command, the Republic’s clone troopers turned against their Jedi Generals, slaughtering thousands before they could react. Since declaring the Republic an Empire, Palpatine has promoted the doctrines of hatred, speciesism and tyranny. He has eliminated all opposition in violent fashion, forcing senators such as Mon Mothma and Garm Bel Iblis to disappear into hiding. He uses Darth Vader as his enforcer and hounds the remaining Jedi Knights, murdering the last of this noble sect to ensure that he will never be challenged. Meanwhile, he has launched a massive military build-up and begun constructing incredibly destructive starships, space stations, and weapons. Under Palpatine’s rule, hundreds of worlds have been enslaved or ravaged, dissidents murdered and entire industries nationalized.

Fugitive Jedi Knight

When the Emperor issued Order 66, the Jedi were all but destroyed. Thousands of Jedi perished when they were ambushed by their own clone soldiers, and dozens of the Order’s most powerful members died during Darth Vader’s brutal assault on the Jedi Temple on Coruscant. The few Jedi who survived Palpatine’s betrayal and Vader’s wrath immediately fled into exile. Many disappeared into hiding on remote worlds or turned their backs on the Force and adopted entirely new identities. Intent on wiping out the Jedi Order forever, the Emperor and Darth Vader have continued to scour the galaxy for Jedi survivors. Vader’s relentless “Jedi Purge” has taken him to countless worlds, including Kashyyyk, where he confronted a mysterious Jedi Knight who had been befriended by the native Wookiees. Although Vader knows little of this Jedi’s history, even his real name has been lost, he did discover the Jedi Knight’s greatest secret: his son. After killing the Jedi Knight, Vader kidnapped his son to become his secret apprentice.

General Rahm Kota

Master Rahm Kota is a tough, grizzled Jedi Master who became a respected and feared general during the Clone Wars. Prior to joining the Jedi Order, Kota spent much of his life in the trenches as a
soldier fighting for freedom on his home world, where he was thrust into battle before his tenth year. When he was 18, Kota met and befriended Mace Windu, who was sent to Kota’s planet to negotiate a
peaceful resolution to a particularly brutal conflict. Upon completing the mission Mace decided to bring Kota back to Coruscant with him to hone his powers and finish his training under the watchful eye of Jedi Master Yoda. Few in the Order bonded with the gruff Kota, but none doubted his strong commitment to the Republic, his undaunting loyalty to the Jedi Order, or his legendary courage. He often volunteered for the Order’s most dangerous missions and never abandoned those in need.
But Kota was also viewed as cold and militant. Throughout his long history with the Jedi Order, Kota tended to question the Council’s decisions, and often advocated a more forceful approach to negotiating treaties and dealing with lawbreakers. When war broke out between the Republic and the Confederacy of Independent Systems, Kota proved himself a brilliant tactician and cagey commander. He was quickly promoted to the rank of General and led several of the Republic’s most successful offensives throughout the Outer Rim. However, Master Kota did not embrace the Clone Army, believing that non-clone soldiers would be more creative, intelligent, and capable in the field. He recruited
and built his own army from local militias, hardened mercenary groups, and even the Separatist prisoners of war. His misgivings about the clones saved Kota’s life when Order 66 was issued and most of his fellow Jedi were slain by their clone squadrons. Realizing that the Jedi Order had been betrayed, Master Kota and his most loyal lieutenants hijacked a Republic Cruiser and disappeared into the Outer
Rim territories. Although believed dead, Kota eventually resurfaced and began recklessly attacking key Imperial targets across the galaxy. In one on one combat, Kota generally adopts a defensive stance, using his lightsaber skills and mastery of the Force to protect himself until he can launch a devastating counter attack. He often uses the Force to hurl debris or repel his enemies, and can through his lightsaber with unerring accuracy.

Captain Juno Eclipse

Juno Eclipse was born on Corulag, a Core World that would eventually be viewed as a “model” Imperial planet. As a young girl, Juno showed a fascination for alien worlds and cultures, and interest her mother encouraged. Unfortunately, her mother was killed in the crossfire between Imperials and “Insurgents” on Corulag, leaving Juno to be raised by her cold and distant father. A fierce follower of Emperor Palpatine, Juno’s father instilled in his daughter a belief that the Empire’s aims were just. He also chastised her interest in alien cultures. As she grew older, Juno began to feel that she would never earn her father’s love or respect. However, he talked endlessly about his great admiration for the “brave men and women” who joined the Imperial Academy on Corulag. Hoping to earn her father’s love, the serious and intelligent Juno set her sights on the Academy. She became an ideal student, but her childhood was lonely and bereft of any real joy. It did not take long for Juno’s incredible academic record to earn her notice by Imperial recruiters. At fourteen, Juno was the youngest
student ever accepted into the Corulag Academy. There, she worked tirelessly to prove herself in her father’s eyes. She learned to fly and repair a variety of craft, maintain droids, and wield blasters and
other weapons with deadly accuracy. Much to her surprise, Juno also proved to be a talented combat pilot. But despite all her hard work, Juno’s father never showed her the love she craved. When Juno graduated from the Academy, he refused to attend the ceremony. Furious, Juno left Corulag for Imperial service, vowing to never return home. The Empire, particularly her squad mates and fellow pilots, would be her family now. After graduating from the Academy, Juno flew numerous combat
missions throughout the Outer Rim as the Empire spread across the galaxy and “brought peace” to war-torn world. Her success in battle brought Juno numerous commendations and the admiration of her peers and commanding officers. Juno was almost happy: she was surrounded by friends, respected (and even feared) for her abilities, and living a life of high adventure. Juno’s record eventually caught Darth Vader’s attention. At his command, she led a bombing run against insurgents on Callos, a world in the Outer Rim. This should have been Juno’s shining moment – her most important mission for the Emperor’s right-hand. Juno handpicked her squadron and launched an unrelenting attack. However,
during the strike, Juno realized that the planet’s native species had little in the way of offensive weaponry. As she began to question the attack, Vader ordered Juno to destroy a massive planetary reactor. Unwilling to give up her “perfect life” as an Imperial officer, Juno complied. Juno was horrified when she realized that the resulting explosion caused globally climate changes, wiping out nearly all life on the planet, including millions of sentient beings and untold thousands of undocumented species. As a “reward” for her sterling service at the Battle of Callos, Juno received a special assignment
from Vader; She became the pilot of the Rogue Shadow, an advanced prototype starship reserved for use by one of Vader’s mysterious agents, known only to Juno as “Starkiller.”


PROXY is a prototype holodroid who has been a constant companion to Darth Vader’s secret apprentice for many years. Although PROXY’s origins are unknown, the droid is a one of a kind unit capable of using advanced hologram technology and built in servos to alter his appearance, becoming virtually anyone. PROXY employs this ability to provide “face to face” communication between Vader’s apprentice and others (most often Darth Vader himself). Additionally, PROXY has been programmed to act as a training droid, taking the shape of various enemies, including past Jedi, to test the Apprentice’s fighting acumen. He even harbors several lightsabers within his chassis, which allow him
to challenge the apprentice whenever they spar. While PROXY is intensely loyal to Vader’s apprentice, who he knows only by his codename, Starkiller, the droid is programmed with a sinister prime
directive to kill his master at the first available opportunity. PROXY has spent years ambushing the apprentice in order to fulfill this programming, never realizing that success would end their friendship

The Secret Apprentice

A powerful, almost primal Force wielder, Darth Vader’s secret apprentice has been trained by the Dark Lord of the Sith to hunt down the last of the galaxy’s Jedi. Darth Vader discovered his secret
apprentice on the Wookiee world of Kashyyyk, kidnapping the boy after striking down his Jedi father. Vader has spent years personally training the Apprentice in the ways of the Sith, but no other Imperial
(including the Emperor himself) know of his existence. The Apprentice’s training has been harsh and unforgiving: Vader subjected the boy to rigorous physical tests bordering on torture. He first controlled the boy through fear, and then taught him to embrace his hatred and other base emotions. As the boy grew older, Vader promised him great power, through the dark side. Under Vader’s relentless tutelage, the Apprentice has all but perfected the fine art of lightsaber combat and has learned to wield many fearsome dark side powers. As he grew stronger in the ways of the Force, Vader began testing the Apprentice by sending him on secret missions to dispatch the Dark Lord’s rivals and enemies. Vader assigned his apprentice the codename “Starkiller” and provided him with and advanced prototype starship, the Rogue Shadow, to aid in his missions. With these early trials complete, the Apprentice is now ready to embark on his most dangerous mission yet: the hunt for rogue Jedi. It is Vader’s hope that the Apprentice will one day fulfill a dark destiny, standing at Vader’s side as they confront and destroy the Emperor together…


The All Terrain Scout Transport (AT-ST) is a vital component of Imperial ground forces due to its speed, maneuverability, and precise weaponry. Each scout walker is manned by a pilot and gunner, who enter the command pod via a small hatch atop the armored module. Together, the two-man crew uses the vehicle to protect ground troops and provide heavy support fire. The AT-ST’s highly maneuverable armored “head” is adorned with a light blaster cannon, a concussion-grenade launcher, and twin blaster cannons, all used to provide covering fire for ground troops. Several variations of the AT-ST chassis are employed through the galaxy, each suited to their unique environments.

E-Web Turret

Designed and manufactured by BlasTech Industries, the E-Web repeating blaster is one of the most powerful portable weapons available. Essentially a thick blaster rifle mounted on a tripod, the E-Web’s
blaster bolts are capable of penetrating the armor plating of ground vehicles, airspeeders, and even small starships. The E-Web is valued by Imperial tacticians, especially for use on the front lines. The
rotating turret provides a 360-degree field of fire, while high-capacity power transfer cells inside the barrel recharge quickly enough to allow a steady stream of blaster bolts. The E-Web is most often used to provide covering fire for advancing ground units, but can also be deployed to defend key Imperial sites.

Imperial Navy Commando

A lightly armored trooper, the Navy Commando is trained for patrol, guard, and monitor duty. They are typically stationed at key Imperial sites, providing accurate covering fire for other units. Depending on
rank, mission profile, and training protocols, Navy Commandos primarily wield E-11 blaster rifles – the standard issue weapon for many Imperial troops, including stormtroopers.

Imperial Shuttle

The Lambda class Imperial Shuttle, designed and manufactured by Cygnus Spaceworks, serves as the main form of transport for officers and dignitaries in the Imperial fleet. The Lambda shuttle is well armed and equipped with a hyperdrive, allowing it to ferry passengers and cargo over great distances. Darth Vader and the Emperor himself use the Lambda shuttle whenever they need to make a personal appearance to motivated Imperial troops.

IT-O Interrogator

The IT-O Interrogator was designed by the Imperial Security Bureau for use in questioning prisoners. The black sphere is equipped with a wide ranger of probes, sensors, and needles, as well as a personal
repulsorlift and retractable vibro-blades. They can also emit a low-intensity electroshock that can stun victims. Most frightening is the interrogator droid’s artificial intelligence, which allows it to
analyze each individual’s physical and chemical weaknesses.

Kota’s Militia

When Master Kota was a General in the Clone Wars, he refused to have anything to do with the Clone Army. Kota never trusted the Clones and instead formed his own unique unit of hardened soldiers. He recruited and built the small army from local militias, mercenary groups, and even Separatist prisoners of war. After Order 66, which saw thousands of Jedi assassinated by the clone troops, most of Kota’s soldiers remained loyal to their general and accompanied him into hiding. Kota and his men have recently emerged from seclusion, conducting hit and run operations against key Imperial targets throughout the galaxy. Thought not officially a rebellion, Kota’s rag-tag group has caused enough trouble to gain Darth Vader’s personal attention.

MAAT Gunship

An evolution of the Republic’s LAAT (Low Altitude Assault Transport) repulsorlift gunship, the MAAT (Multi-Altitude Assault Transport) is a rugged, combat-ready repulsorcraft used by the Empire to deploy stormtroopers in a variety of environments and conditions. Like its predecessor, the MAAT is armed with a variety of weapons, including missile launchers and laser turrets. However, while the LAAT was primarily used to land troops on planetary surfaces, the MAAT can transport stormtroopers to high-altitude locations, upper atmosphere installations, and starships hanging in low orbit. A modified MAAT can even fly short distances through space to reach capital ships.

TIE Fighter

In order to consolidate power over countless worlds, the Empire has established a massive military war machine. Huge factories have begun to appear in every corner of the galaxy, producing weapons, ships, even armies of Stormtrooper clones. The TIE fighter, a small and agile single-pilot starfighter, is being mass produced to form the backbone of the Imperial Fleet. This small vehicle, which consists of a spherical cockpit suspended between a pair of immense solar array wings, utilizes advanced twin ion engines and was designed primarily for speed. In order to decrease the vehicle’s weight, it has not been equipped with lift support systems, deflector shields, or hyperdrive engines. Armed with only a pair of standard laser cannons, the mass-produced TIE fighters must rely on their greater numbers to overwhelm enemy forces.


Legendary for the immense strength, the Wookiees are powerful, hair-covered humanoids native to Kashyyyk. As a species, Wookiees are honorable, fiercely loyal, and very protective of their families. While generally gentle, Wookiees can experience terrifying berserker rages, making them among the galaxy’s most fearsome warriors. Wookiee soldiers are generally armed with giant ryyk blades and bowcasters. Although they speak in a serious of growls, grunts and roars and are often viewed as primitive, Wookiees are actually quite intelligent, capable of designing and building advanced weapons and even starships. Among their most amazing architectural achievements are the sprawling villages they construct in the branches atop Kashyyyk’s massive trees.

Wookiee Gnasp Flyer

Named for a dangerous insectoid from the Wookiee colony moon of Alaris, the Raddaugh Gnasp fluttercraft is built by the enterprising Wookiees of the Appazanna Engineering Works. The light flier is designed primarily as a civic security patrol craft, zipping through the dangerous underbrush and lower levels of the Kashyyyk forests in search\rescues missions and perimeter scans for encroaching dangers. It has no armor, and its mostly-open cockpit provides minimal cover for its two occupants. Instead, it relies on its speed and agility to avoid any incoming fire. The lightweight two-seated scout craft can be armed with a tail-gunner blaster; such “military grade” fliers were used to defend the tree-cities of Kashyyyk during the Clone Wars.

8. Contact and Copyright Info

This guide is Copyright 2008 Christopher Long. This guide may be not be reproduced in whole or in part under any circumstances except for personal, private use.

At present this work can be used freely provided the author is contacted and informed of the location of where the work(s) are being used. Any form of physical reproduction for monetary gain is strictly
prohibited and will be enforced. Attempting to pass off any of the information in this guide as part of another without permission is prohibited by law and common decency. Ask first.

Contact the author at the email address below for information and to provide locations where the work is used.

[email protected]

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